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Keywe crossplay
Keywe crossplay















GTA V was the first time that Rockstar really nailed mission structure too. I’m recognising places and people long before the main story brings them to the forefront, and even exploring the less dense places is still exciting. There’s a palpable sense of place to Los Santos and Blaine County, and returning to the game almost feels like coming home after an extended time away. There are nooks and crannies everywhere to explore, with collectibles aplenty to find as well as easter eggs and extra, easily missable, side missions. Los Santos is showing its age a little in some respects – very few buildings can be entered, and there are chunks that feel purely there to fill a gap – but it’s in the little details that Rockstar go above and beyond. I’ve not beaten the story again fully (those 18 hour days are long behind me) but from what I’ve played again it’s clear that when it comes to open world mission design, as well as pure world design, GTA V is a clear cut example of why Rockstar are considered the absolute best at it. When said up-spuff is of one of the greatest games of all time it feels more like nit-picking than anything to point out the above. Hell, even the god damn Mount Chiliad Mystery still remains unsolved officially. We’ll get to the Online side of things later where Rockstar’s focus has been for basically all of GTA V’s lifespan, but it’s a shame that they didn’t take this release as a good reason to buff up the content within the already admittedly huge world of Los Santos. If you’ve already played and completed GTA V in the past, you’re not missing anything new here that could have otherwise been a good excuse for returning. There’s no sign of any long-rumoured DLC being added in á la Ballad of Gay Tony or Lost and Damned from GTA IV, no extra activities or missions, and no new areas to explore. Outside of some of the small additions that were introduced to the XBONE version (peyotes and an extra murder mystery collectible) there is nothing new to see or do with this release. Grand Theft Auto V’s solo campaign is exactly as we remember it from nine years ago. Lets get the down points out of the way, shall we? In short not really, but at the same time absolutely.

keywe crossplay

But is this up-spuff worth the price of admission, and does the game really still hold up in the face of almost a decade’s worth of advancement?

KEYWE CROSSPLAY SERIES

And so, here we are again with The Game That Will Not Die getting a native Series S/X release, once more drawing me in to the world of Los Santos for all the over the top action and adventure I can handle. When it was revamped for Xbox One I swore I’d already had my fill, but eventually gave in thanks to the new first person mode sounding worth checking out (it wasn’t).

keywe crossplay

How the hell has it been 9 years? I still recall picking up GTA V at a midnight launch for the 360 version, then taking the next 3 days off work to play it through to completion in stints of around 18 hours at a time ( ah…those blissful times of far fewer responsibilities).















Keywe crossplay